Terraria Codex

Guide

The first voice in a silent world, offering wisdom before the storm

I am here to give you advice on what to do next. It is recommended that you talk with me anytime you get stuck. — The Guide The Guide is usually the first NPC a player encounters. He spawns near the player when the world is created. He provides tips mainly aimed at new players via the “ Help ” option and displays crafting recipes (including the crafting station required) of items shown to him via the “ Crafting ” option. Unlike most other NPCs, the Guide spawns upon world creation, before a house is available. He will, however, move into the first house built. If he is killed, a proper house will need to be built before he can respawn, but he has no additional requirements. The Guide will defend himself against nearby enemies using a Wooden Bow , firing Wooden Arrows initially and then upgrading to Flaming Arrows during Hardmode . He deals 8 / 12 / 14 damage at the start of the game, and gains various stat boosts as the player progresses. - Item (Quantity) Rate - Green Cap (Only if name is Andrew) 100% - Wooden Arrow (friendly) - Fire Arrow - Internal NPC ID : 22 - Internal Projectile ID : 1 , 2 - 1 Living preferences - 2 Shimmered form - 3 Notes - 4 Achievements - 5 Tips - 6 Names - 7 Advice - 8 Quotes 8.1 Interaction quotes - 8.2 Happiness quotes - 9 Trivia - 10 History - 11 References

Type
NPC
Environment
Surface Valid house Forest
AI Type
Passive AI
Damage
8 12 14 (arrows)
Max Life
250
Defense
30
KB Resist
50%

Lore & Background

His knowledge is boundless yet humble, cycling through advice that shifts with the player's soul—from the simple need for a pickaxe to the grim preparation for the Wall of Flesh. Though he wields only a wooden bow against the horrors of the deep, his true power lies in guidance. He transforms when dipped in Shimmer, a silent testament to the world's mutable nature, yet his purpose remains unchanged. He is the bridge between ignorance and mastery, the quiet architect who ensures no traveler faces the abyss alone.

In Their Own Story

The world breathes its first breath of morning mist as you open your eyes to the green canopies above. There he stands, clad in simple rags, watching you with a calm that defies the looming shadows of the forest. You have nothing but dirt and fear, yet his presence feels like an anchor. He does not speak until you approach, his voice a gentle ripple in the silence. "I am here to give you advice," he says, offering a hand that points toward a crafting bench you do not yet possess. As night falls, you watch him draw a wooden bow, arrows glowing faintly against the dark, defending your first fragile shelter. He is the constant in a world of change, the keeper of the first truth: that even in the deepest dark, there is always a way forward.

Reader's Guide

The Guide spawns automatically upon world creation, requiring no housing to appear initially. However, he will only move into a valid house once one is built. If killed, he respawns during daytime provided a suitable home exists.

He serves as the primary tutorial mechanic, offering dynamic advice via the "Help" button based on your inventory and progression. The "Crafting" menu reveals recipes for any item you hold, including required stations. He sells nothing but provides essential crafting data.

While he has no happiness penalties that affect his survival, optimal housing places him in a Forest biome alongside the Princess, Clothier, or Zoologist. Interestingly, placing him in a Glowing Mushroom biome with the Truffle maximizes mutual affection without downside.

His combat role is defensive; he uses a Wooden Bow pre-Hardmode and upgrades to Flaming Arrows later. Crucially, killing him in the Underworld via a Guide Voodoo Doll or lava contact summons the Wall of Flesh, marking the transition to Hardmode.

Did You Know?

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